session 7: integrating cs/steam tools into your classroom instruction
Overview:
Date: Wednesday - Thursday July 22-23
Location: South Fayette Intermediate School
Grades: 3-5
Facilitator: Victorial Lokek 3-5 STEAM Teacher, South Fayette
Number of Participants: 15
Preparing students from an early age to solve real-world problems is the heart of South Fayette’s project-based STEAM Studio Model for Innovation. We will explore ways in which STEAM Learning and the maker movement can connect to everything you do. You will gain a snapshot understanding of all of the STEAM technologies and ways to use them in your classroom. You will will be asked to share what you are most interested in learning and this session will be tailor-made to meet your needs! You will dive deep into at least 2 technologies and design a project that can be used in your classroom while having fun! You will leave this session with a renewed passion for innovation!
Takeaways:
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Latest Technology Snapshot & Uses in your classroom
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Custom-made activities to meet your classroom needs​
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Personalized attention to help you be successful in your next steps
Suggested Tools & Equipments
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Must-Have Equipment:
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Optional Equipment: Mindstorm Robotics, Spheros, Hummingbird
Relevant KY Standards in CS
Teaching in Action:
Video coming soon!
AREA OF
Focus
This is a great place to tell your story and give people more insight into who you are, what you do, and why it’s all about you.